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Ceramic Print

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The limitations for this print were pretty simple, after all the printer is printing with clay. This meant that the printer could only print nonstop, which meant the print had to be able to print without stopping. Plus clay doesn't dry immediately, so the material is soft and can't support steep angle or large drops because it will collapse. These limitations actually confined our model quite a bit as our original 3D model was heavily based on being able to print separate columns. This meant we would have to remake a completely new design. Given the limitations and the materials we all decided on a glass/mug. Something simple that's easily printable that also makes sense to be made out of clay. We threw up a quick couple designs in Rhino, and our whole group decided on one pretty quickly. It was simple yet elegant and made sense for the print. With everything set all we had to do was scale it and repair it for Bryan to slice. Now came the fun part. The printing proce...

Hollow Form Final Object

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The Gruelling Process I guess when we decided to hollow form 3D print a large chalice we should've expected to run into some issues. According to the 3D model and the dimensions, it should have printed just fine. Boy were we wrong. We followed all the standard slicing and modelling procedures in the book. The problem with the older Slic3r program is that it doesn't give a preview of the sliced object, it just shoots out a g-code. This means on the first try we didn't realize that Slic3r had written a strange g-code, as some random parts as well as the spindles were set to be printed solid, even with the hollow form configuration file loaded in. So when the printer reached the spindles it started printing them solid. The speed of the printer plus the excess material created by printing fully solid pieces meant the spindles were coming out melty and gross looking, something that clearly wasn't saveable by sanding or acetone.  In order to make sure that the chalice ...

Hollow Form Object Collaboration Progress

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The Chalice Harrison and I originally chose 3 of each of our concepts to collaborate on. These objects had shown potential not only to look and function great but also to push the boundaries of what the 3D printer Fig. 1 Fig. 2 Fig. 4 Fig. 3 Fig. 5 Fig. 6 These objects included my spiraling water tower-like object (fig.1), Harrison's angular, scaffold like low poly web (fig.2), my faceted seashell spiral (fig.3), his hole filled cube (fig.4), my teardrop arch (fig.5), and Harrison's incredibly detailed almost Roman arch (fig.6). Fig. 7 After some debate we settled on the first two objects, as they seemed the most visually pleasing and most malleable to combine. We started sketching out ideas and toying with concepts in Rhino to try and figure out how we were going to integrate these two objects into each other (fig.7). We both agreed on the idea of creating an object that wasn't just one solid piece, but instead fanned out to c...

Hollow Form Printing Concepts

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Concept Generation Each of these objects is designed specifically to be printable as a shell. When creating these concepts I made a scale from fairly safe designs that should easily print, to incredibly risky objects that have a way higher chance of failing. In order to be a printable hollow form object, the design has to be able to support itself and at the same time fall within the parameters set by the printer itself. For a lot of these objects I designed I used the twist command because not only did it look great but it could support sharper angles without caving in, making a stronger hollow form object. Although the second design is my personal favourite, I think that designs one, four, and five are pushing the printer to further limits and my be a better choice to pursue. It will be interesting to see how well these objects print.

Papercraft Final Object

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Snowmobile Version 2 The first snowmobile design was fairly simple and easy to build, and ended up look fairly nice once it had been completed. However for this second design I wanted to kick it up a notch. So I moved from the simplistic design of the first one to a better, much more complicated version.  This time I used many reference photos, drew from personal memory, and redesigned the snowmobile to resemble the newer, taller, almost bike like models from the more recent years rather than the small short and simple models of the past. I redesigned the headlights and handlebars so they were more realistic and were more functional, capturing that angular look. I also remade the entire back end so that it was more lifted and angular, rather than just sitting flat with no running boards. The entire lower front end was changed to actually resemble a-arms, shocks, and the pointed nose for cutting through snow. That also allowed me to turn the s...

Papercraft Prototype

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Snowmobile Prototype The reason I chose the snowmobile is because it's a sport that I've been doing since I was very young and it's something I enjoy doing. Additionally the snowmobile is a very challenging concept to try and unfold into a paper craft object. It allows for quite a bit of detail if I feel up to the task. From bumpers and handlebars to headlights and skis. The concept can be simplified fairly easily like what I did for the prototype, but some of the newer snowmobile models are quite complex and leaves room for improvement, which I plan on doing. I based this first design on an old Yamaha that my dad owned, a fairly simple design with nothing that difficult to design and fold. I designed the snowmobile in Rhino and got the initial concept set. I then unfolded it the best I could into a flat template. Once I got the design down and the tabs attached, I realized the design was too long to fit onto the page and still be to scale. So I actually ha...

Papercraft Digital Samples

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The point of this project was to design objects in Rhinoceros 3D for papercraft. I did this by initially creating a geometrical 3D object, breaking it apart, and then unfolding just like actual paper. The papercraft objects I chose to design were mostly either inspired by my previous post about paper and light artwork created by Deepti Nair and Harikrishnan Panicker, or were parodies of the object it was based off of.  (Fig. 1) A sword, normally a heavy strong weapon used in combat, now reduced to a light harmless toy.  (Fig. 2) A tank, again a very heavy and powerful war machine, turned into something that can be destroyed with a handheld lighter  (Fig. 3) A small house, with some holes cut out and some drawing on the outside this would look very cool with a light inside, almost like a decorative Christmas village house.  (Fig. 4) A pencil is normally used to write on paper, something that I have done way too much. Now it is turned into paper,...